2012 Sack Attack



Sack Attack was the VRC game in 2012.

Game Description
Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play. The object of the game is to attain a higher score than the opposing Alliance by Scoring Sacks and Bonus Sacks in the corresponding colored Floor Goals, Troughs and High Goal, and by having the most Robots of the team color parked at the end of the Match.

Scoring
Scoring is allotted as follows: Robots, receives a ten (10) point bonus.
 * Floor Goal - 1 point
 * Trough - 5 points
 * High Goal - 10 points
 * A Bonus Sack in a Floor Goal - 6 points
 * A Bonus Sack in a Trough - 10 points
 * A Bonus Sack in a High Goal - 15 points
 * Alliance with most robots parked at the end of the match - 10 points.
 * If each Alliance has the same amount of Robots Parked, no points are awarded.
 * At the end of the Autonomous Period the Alliance with the most points, excluding points for Parked

Field Description


Sack attack is played on a 12’x12’ square field configured as shown by the image on the right. There are a total of ninety-eight (98) Sacks and four (4) Bonus Sacks available as Scoring Objects in the game. Most Scoring Objects begin in designated locations on the field, while some are available to be loaded prior or during the Match. Each Robot (smaller than 18”x18”x18” to start) begins a match on one of their Alliance Starting Tiles. There are ten (10) scoring areas, five (5) of each color, of varying heights which teams can Score Sacks or Bonus Sacks in. Alliances earn a bonus for having the most Robots of their own color touching their Alliance Starting Tiles at the end of the Match. A bonus is awarded to the Alliance that has the most total points at the end of the Autonomous Period.

Robots
These are the robots that our team made for this game: